What inspired the choice to structure 'Heir Apparent' as an interactive story?
Around the Web·上个月


读者讨论现在已开放。认证作者认领此资料后可以加入。
What inspired the choice to structure 'Heir Apparent' as an interactive story?
Did anyone else feel a little overwhelmed trying to keep track of all the choices?
How does Vivian Vande Velde decide which decisions will be most impactful?