How did the author decide to blend elements of role-playing games with traditional fantasy storytelling?
Around the Web·last month


Reader discussion is open now. A verified author may join after claiming this profile.
How did the author decide to blend elements of role-playing games with traditional fantasy storytelling?
Did anyone else feel the magic system was both creative and a bit complex to follow at times?
What inspired the world-building for the different realms in Siphon?