What inspired the choice to structure 'Heir Apparent' as an interactive story?
Around the Web·last month


Reader discussion is open now. A verified author may join after claiming this profile.
What inspired the choice to structure 'Heir Apparent' as an interactive story?
Did anyone else feel a little overwhelmed trying to keep track of all the choices?
How does Vivian Vande Velde decide which decisions will be most impactful?